AI Insights · Timothy · October 2021
Top 5 Chibi Games Performance in Oceania Q3 2021
Explore the performance of the top 5 Chibi games in Oceania for Q3 2021, including weekly downloads, revenue, and active users trends.
In Q3 2021, the top 5 Chibi games in Oceania showed varied performance across downloads, revenue, and active users. Here's a detailed look at the trends for each game:
Cut the Rope from ZeptoLab UK Limited experienced fluctuations in weekly downloads, peaking at around 6.4K in late June and dropping to approximately 4.1K by mid-September. Revenue also saw a varied pattern, with highs of about $798 in late July and lows near $521 in August. Weekly active users remained relatively stable, starting at 11.3K in late June and ending at around 9.4K in late September.
Fluvsies Pocket World by TutoTOONS showed an initial surge in downloads, reaching 6.7K in mid-July, before tapering off to about 1.8K by the end of September. Revenue followed a similar trend, peaking at $292 in mid-July and then varying around the $100-$200 range. Active users peaked at 8.7K in mid-July and saw a gradual decline to around 5.1K by the end of the quarter.
Fluvsies - A Fluff to Luv, also from TutoTOONS, displayed a steady increase in both downloads and revenue. Downloads rose from 2.4K at the end of June to 3.4K by early September. Revenue saw a notable increase starting from $6 in late July to around $242 by the end of September. Active users showed consistent growth, starting at 12.3K in late June and peaking at 15.9K in early September.
Fireboy and Watergirl: Online from Metin Yucel had modest performance metrics. Downloads fluctuated between 1.5K in late June and 711 by the end of September. Revenue saw minimal changes, with small peaks around $52 in mid-July. Active users maintained a stable trend, starting at 14.2K in late June and slightly decreasing to 11.8K by the end of September.
Om Nom: Run by ZeptoLab UK Limited experienced a varied download trend, peaking at 1.5K in early August and dropping to about 674 in mid-September. Revenue showed minor fluctuations, ranging from $104 to $247 throughout the quarter. Active users saw a slight increase, starting at 3.5K in late June and ending at around 3.4K by late September.
These insights into the performance of the top 5 Chibi games in Oceania for Q3 2021 are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.